The story of Rogue is one of the most detailed and engaging of the Assassin’s Creed series. It elevates the historical aspect of the game and brings gamers back to some of the earlier games, most notably Assassin’s Creed IV Black Flag and Assassin’s Creed 3.
The game is set in an era right after the events of Black Flag, adopting much of its content as we span the timeline of 1754-1763 in colonial New York and the North Atlantic. We play as the character Shay Patrick Cormac. Rogue also adopts characters from its predecessors who did not take leading roles, rather supportive ones, and does a good job in giving assassin’s creed enthusiasts closure in relation to characters like Haytham Kenway from Assassin’s Creed 3 and Edward’s first mate Adewale from Black Flag.
Shay’s backstory is interesting. He starts off as a member of the usual, infamous Assassin’s order. However, Cormac decides to join Templar order where he takes to assassinating old companions from his former order, seeking revenge. Rogue is the most blatant Assassin’s Creed game in its brutal and engaging narrative of the division which occurs between the Assassin’s order and the Templars. We are dipped into the character’s world, and information about both of these mysterious orders become more apparent as the game progresses.
The game incorporates the well-known intricate and complex gameplay typical of Assassin’s Creed games. The game takes place in two different timelines, transporting players from 18th-century firearm and sword fighting to 21st-century feuds. The player, therefore, alternates between two lives as he tries to unlock the mysterious evils of the Templars.
Rogue comes with new weapons and tools allowing the assassin to become as versatile as ever. A silent rifle takes the form of Black Flag’s blowpipe in a more enhanced weapon for executing assassinations. Additionally, you have tools used to make enemies unconscious or make them crazy where they can turn on their own companions. This makes navigating through enemy territory more interesting. The ship has new elements and gear to give sailing a more satisfying experience, with crushing artillery fit for seizing fortresses, a primitive automatic rifle, and a ruthless, ice-breaking, wood smashing ram. These new enhancements go well with the hand-to-hand battle framework and lead to more enticing naval and land-based combats, not seen in previous Assassin’s Creed games.