Marvel vs. Capcom: Infinite is an upcoming action fighting game under development and published by Capcom studios. It is a crossover game between the Marvel Universe and the Capcom Universe and is the sixth such game in a series titled Marvel vs. Capcom. Announced by Sony during the PlayStation Experience event in 2016, the game is set to be released sometime in September of 2017.
Marvel vs. Capcom: Infinite is a tag team battling game, and like previous games in the series players choose from a wide array of characters from the Marvel Universe and Capcom Universe (Street Fighter, Tekken, Megaman being among them), all available in the roster (Iron Man from Marvel and Ryu from Street Fighter, for example). Unlike previous titles, however, players play tag team matches if two players against two (2v2) instead of the standard three against three (3v3). Infinite is also the first game in the series to feature a detailed cinematic plotline, where characters from the two Universes must work together in order to stop a common foe, Ultron Sigma.
Marvel vs. Capcom: Infinite has several changes in its fundamental design to be more accessible than other games in the series. New features like the “auto combo” option have been added, which players unfamiliar with the fighting genre to perform ground and aerial combos automatically by simply mashing the light attack button. However, this does not mean that the game assists the player on every level. For example, the “tag assist” feature itself has been completely removed, meaning that out-of-screen characters can’t land in AI assist attacks or defenses: the player has to control them manually. However, to compensate for this new tagging mechanics have been added: now a character can be swapped with a tag character during any moment, even while attack animations are being played out. This gives the player a strategic viewpoint to consider when using characters and allows for counter-attacks in impossibly difficult situations.
Speaking of buttons, the button map layout in Infinite has also been changed considerately in order to make for smoother gameplay brought forward by better control. New mechanics added to the series also include what is called an “Infinite Stone” ability, named the “Infinity Surge”. Each Infinite Stone grants the character with unique powers individual to them, and every character can use every Stone, although only a single Stone is available for a single match, which is accompanied by a bar that is filled as the player lands attacks on the opponent. The Infinity Surge can be triggered when the bar is full.
There are several modes available in Infinity. Some of them include the Story mode, the Training mode, the Mission mode and the Arcade mode for single player. Online multiplayer is also included, using which players can fight in casual or ranked matches with players around the globe, or just spectate matches between two live opponents to learn their moves, play styles and strategies, which can be implemented into your own play style to improve your skills.