Warcraft III: Reign of Chaos is a high fantasy real-time strategy video game developed and published by Blizzard Entertainment released in July 2002. It is the third game set in the Warcraft fictional universe. An expansion pack, The Frozen Throne, was released in July 2003.
In the game, players collect resources, train individual units and heroes and build bases in order to achieve various goals (in single-player mode) or to destroy the enemy player. Four playable factions can be chosen from: Humans and Orcs, both of which appeared in the previous games, and two new factions, the Night Elves and the Undead. Warcraft III’s single-player campaign is laid out similarly to that of StarCraft and is being told through all four of the game’s races in a progressive manner. Players can also play matches against the computer or against others using local area networking or Blizzard’s Battle.net gaming platform.
Warcraft III is set several years after the events of Warcraft II and its expansion and tells the story of the Burning Legion’s attempt to conquer the fictional world of Azeroth with the help of an army of the undead, lead by fallen paladin Arthas Menethil. It also chronicles the combined efforts of the Human Alliance, Orcish Horde and Night Elves to stop them before they can corrupt the World Tree.
Warcraft III features four playable factions: The Human Alliance, a coalition of humans, dwarves and high elves, and the Orcish Horde, composed of orcs, trolls and minotaur-inspired tauren, return from the previous games; additionally, players can play as the Undead Scourge and the Night Elves. As in StarCraft, each race has a unique set of units, structures, technologies, and base-building methodology.